Documentation

The economic crisis doesn’t seem to bother game designers trying to make their games accessible to more people (it might even do the opposite). Neither does it slow down the incredible volunteer work of game accessibility advocates. At the moment I count eight “competing” sets of guidelines that tell you what to do when you want to create an accessible …

Pre-build Computers usually ship with a free mouse. Visually impaired user usually don’t use that mouse though, the keyboard is a much easier way to control their computer because it doesn’t involve clicking on things. But is it the same story in gaming? Can the mouse add to the gaming experience of an audio game? Can the mouse have more …

This paper presents the first very positive findings from an empirical study about the effectiveness of the use of a Kinect learning game for children with gross motor skills problems and motor impairments. This game follows the principles of a newly presented approach, called Kinems, which advocates that special educators and therapists should use learning games that via embodied touchless …