A game for training the mind and improving the brains! This game contains many exercises to improve one’s thinking put together through a scientific approach!
There are daily tests, and there are 30 exercises stretched mainly over 4 main categories in which the player can improve; Logic, Memory, Math and Vision. Through these exercises the player gets to put together a brain profile an keep up with improvements and how smart they are!
The game can also be played in competition format between multiple players.
- Release date:
- August 20, 2017
How to play Einstein Brain Trainer HD
Not very accessible at all. The game does have an entire ‘visual’ section of exercises which can, depending on the players disability, either help the player or make them utterly impossible to play. A part of the visual accessibility depends very much on the platform the player uses, at least when it comes to the size of the image. Speed of the player in reading or comprehending what they see is often vital. All in all, a difficult game to play for people with visual problems.
Colours are often vital in many exercises but the pc version of the game has adapted exercises for colour-blind people.
No problem! Sound takes no place of real importance in this game. There is one exercise in which the player is asked to say things out loud, but none in which the sound of the game in itself takes a vital place. There are sound effects if a player is right or wrong in an answer and if the timer is running out but these things also have visual clues. The soundtrack is nice and calming but nothing the game cannot do without.
Fairly easy. Mostly this game is played through touch screens where the player has to ‘touch’ fairly big (at least in iPad format) buttons in order to decide which answer to choose. The entire game controls are about choosing which (on-screen) button to push. The largest amount of buttons at the same time show up when playing math exercises where the player has to pick numbers but these also have a button with the option of ‘taking back’ what you’ve already put in, in case of a motoric error. As long as the user is capable of moving their fingers, even if they are not optimal with in doing that, the game is playable.
For most of the exercises this game is geared towards players with at minimum the educational level and logical understanding of the average twelve-year-old, especially in math and reading level. If a player has a disability that means they don’t have that, this game is probably not the game for them, though there might still be some exercises (especially in the memorization and visual categories) that they can enjoy. Most of the exercises do gear themselves somewhat towards the player. If the player does badly they get easier, if they do well they get harder. Still, there is a minimal difficulty level and completion speed that the player is expected to fulfil an exercise. Especially the speed is quite high.
That said, ignoring all these difficulties, the memorization and logic puzzles in this game could do a lot of good to practice for someone with disabilities that make it so they have trouble with these things. Players with Aspergers for one have reported that the game helped them.