A serious strategy game meant to create awareness about the conditions in sweatshops. Through a series of thirty challenging levels players must balance the unreasonable demands of their Boss and the conditions of their workers. Together, the team must work to make the factory a roaring success supplying clothes to their ever-demanding retail clients.
The game presents a series of moral dilemmas to the player. Should you hire a fire officer to prevent the risk of workers dying horribly in an industrial blaze or pack them in to get the job done? Should you train workers to make them more efficient and satisfied or fire them when they lose a limb in an industrial accident? The choices of the player create a moral profile and after every level de player is presented with a ‘lesson’ about real-life sweatshops. Despite its light-hearted tone, Sweatshop offers an accurate picture of the lives of those who work in the system.
- Release date:
- June 23, 2017
How to play Sweatshop
Not the hardest game in the world to adjust to. The game is very cartoony and has strong contrasts which makes it easier to follow for someone with a visual disability. The letter typing is fairly clear during the game (though less during the ‘lessons’ in between) and if the player has trouble there is the option of enlarging the image of the game through the internet browser the player uses. For people with colorblindness, red and green (or sometimes blue) are unfortunately liberally used as colour guidelines this game. It is possible to play around this but it is a downside.
All relevant information in this game is brought to the player by text or images. There is background music and there are sound effects but they don’t really add much to the game in itself beside the lack of silence.
If you have a way to move a mouse cursor than you have a way to play this game. This java game is on most normal pc’s purely controlled by the mouse unless the Player has alternative programs with which to use the mouse cursor. The game is playable if the player is a bit slow with this, as the tempo is adaptable by the player, not that fast and they have preparation time. Still, they will likely have to compromise in their way of play and ‘morality’ and thus have harder choices to make than most normal players.
Not recommended for people with more than a light disability. This game is mainly meant for teenagers and adults and the content is rather heavy. If looking just at the gameplay, strategy and how to finish levels than almost anyone who doesn’t have a heavy cognitive disorder can play it. The tutorials are fairly clear and a play guide is accessible from every place in the game through the question mark button. To draw the moral conclusions that lie behind the game however and to make them part of the gameplay is another matter. Also, after every level the game presents the player another ‘lesson’ in pure text about history and current circumstances of real sweatshops. These lessons also aren’t tailored to ‘help people understand’. It’s mostly just hard information.